/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 *                                                                       *
 *   JavaWorld Library, Copyright 2011 Bryan Chadwick                    *
 *                                                                       *
 *   FILE: ./world/test/WorldTest.java                                   *
 *                                                                       *
 *   This file is part of JavaWorld.                                     *
 *                                                                       *
 *   JavaWorld is free software: you can redistribute it and/or          *
 *   modify it under the terms of the GNU General Public License         *
 *   as published by the Free Software Foundation, either version        *
 *   3 of the License, or (at your option) any later version.            *
 *                                                                       *
 *   JavaWorld is distributed in the hope that it will be useful,        *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of      *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the       *
 *   GNU General Public License for more details.                        *
 *                                                                       *
 *   You should have received a copy of the GNU General Public License   *
 *   along with JavaWorld.  If not, see <http://www.gnu.org/licenses/>.  *
 *                                                                       *
 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */

package world.test;

import image.*;
import world.World;

/** Simple Test of World/display for documentation */
public class WorldTest{
    
    public static class MousePointsWorld extends World{
        public static void main(String[] args){
            new MousePointsWorld(new EmptyScene(200, 200)).bigBang();
        }
        
        Scene scene;
 
        MousePointsWorld(Scene scene){
            this.scene = scene;    
        }
 
        public Scene onDraw(){ return this.scene; }
 
        public World onMouse(int x, int y, String me){
            if(!me.equals("button-down")){
                return this;
            }else{
                return new MousePointsWorld(
                        this.scene.placeImage(new Circle(20, "solid", "red")
                                     .overlay(new Circle(20, "outline", "black")), x, y));
            }
        }
    }

    public static class DisplayTest{
        public static void main(String[] args){
            World.display(new EmptyScene(200, 200)
                               .placeImage(new Overlay(new Star(50, 30, 10, "outline", "black"),
                                                       new Star(50, 30, 10, "solid", "green")),
                                           100, 100));
        }
    }
}