world.sound.test
Class InstrumentTest

java.lang.Object
  extended by world.sound.SoundWorld
      extended by world.sound.test.InstrumentTest
All Implemented Interfaces:
SoundConstants

public class InstrumentTest
extends SoundWorld

Initialize the channels (instruments) to different values


Field Summary
 
Fields inherited from class world.sound.SoundWorld
DEFAULT_TICK_RATE, KEY_ARROW_DOWN, KEY_ARROW_LEFT, KEY_ARROW_RIGHT, KEY_ARROW_UP, keyTunes, MOUSE_DOWN, MOUSE_DRAG, MOUSE_ENTER, MOUSE_LEAVE, MOUSE_MOVE, MOUSE_UP, musicBox, tickTunes
 
Fields inherited from interface world.sound.tunes.SoundConstants
Accordion, AcousticBass, AcousticBassDrum, AcousticGrandPiano, AcousticGuitar_nylon, AcousticGuitar_steel, AcousticSnare, Agogo, AltoSax, Applause, APPLAUSE, Bagpipe, BAGPIPE, Banjo, BaritoneSax, BASS, BassDrum_1, Bassoon, BIRD_TWEET, BirdTweet, BlownBottle, BrassSection, BreathNoise, BrightAcousticPiano, Cabasa, Celesta, Cello, CELLO, ChineseCymbal, CHOIR, ChoirAahs, ChurchOrgan, Clarinet, Claves, Clavi, ClosedHiHat, Contrabass, Cowbell, CrashCymbal_1, CrashCymbal_2, DistortionGuitar, DrawbarOrgan, Dulcimer, ElectricBass_finger, ElectricBass_pick, ElectricGrandPiano, ElectricGuitar_clean, ElectricGuitar_jazz, ElectricGuitar_muted, ElectricPiano_1, ElectricPiano_2, ElectricSnare, EnglishHorn, Fiddle, Flute, FrenchHorn, FretlessBass, FX_1_rain, FX_2_soundtrack, FX_3_crystal, FX_4_atmosphere, FX_5_brightness, FX_6_goblins, FX_7_echoes, FX_8_scifi, Glockenspiel, GuitarFretNoise, GuitarHarmonics, Gunshot, HandClap, Harmonica, Harpsichord, Helicopter, HiBongo, HighAgogo, HighFloorTom, HighTimbale, HighTom, HiMidTom, HiWoodBlock, HonkyTonkPiano, INSTRUMENT_NAMES, INSTRUMENTS, Kalimba, Koto, Lead_1_square, Lead_2_sawtooth, Lead_3_calliope, Lead_4_chiff, Lead_5_charang, Lead_6_voice, Lead_7_fifths, Lead_8_basslead, LongGuiro, LongWhistle, LowAgogo, LowBongo, LowConga, LowFloorTom, LowMidTom, LowTimbale, LowTom, LowWoodBlock, Maracas, Marimba, MelodicTom, MusicBox, MuteCuica, MutedTrumpet, MuteHiConga, MuteTriangle, NoteA, NoteAp, NoteB, NoteC, NoteCp, NoteD, NoteDownA, NoteDownAp, NoteDownB, NoteDownC, NoteDownCp, NoteDownD, NoteDownDp, NoteDownE, NoteDownF, NoteDownFp, NoteDownG, NoteDownGp, NoteDp, NoteE, NoteF, NoteFp, NoteG, NoteGp, NoteUpA, NoteUpAp, NoteUpB, NoteUpC, NoteUpCp, NoteUpD, NoteUpDp, NoteUpE, NoteUpF, NoteUpFp, NoteUpG, NoteUpGp, Oboe, Ocarina, OpenCuica, OpenHiConga, OpenHiHat, OpenTriangle, OrchestraHit, OrchestralHarp, ORGAN, OverdrivenGuitar, Pad_1_newage, Pad_2_warm, Pad_3_polysynth, Pad_4_choir, Pad_5_bowed, Pad_6_metallic, Pad_7_halo, Pad_8_sweep, PanFlute, PedalHiHat, PERCUSSION, PercussiveOrgan, PIANO, Piccolo, PizzicatoStrings, Recorder, ReedOrgan, ReverseCymbal, RideBell, RideCymbal_2, RideCymbal1, RockOrgan, SAX, Seashore, SEASHORE, Shamisen, Shanai, ShortGuiro, ShortWhistle, SideStick, Sitar, Skakuhachi, SlapBass_1, SlapBass_2, SopranoSax, SplashCymbal, STEELDRUM, SteelDrums, StringEnsemble_1, StringEnsemble_2, SynthBass_1, SynthBass_2, SynthBrass_1, SynthBrass_2, SynthDrum, SynthStrings_1, SynthStrings_2, SynthVoice, TaikoDrum, Tambourine, TangoAccordion, TELEPHONE, TelephoneRing, TenorSax, Timpani, TinkleBell, TremoloStrings, Trombone, Trumpet, Tuba, TUBA, TubularBells, Vibraphone, Vibraslap, Viola, Violin, VIOLIN, VoiceOohs, Whistle, WOOD_BLOCK, Woodblock, Xylophone
 
Method Summary
static void main(java.lang.String[] args)
           
 Scene onDraw()
          Draw by returning the inner Scene
 void onKey(java.lang.String key)
          Key Down...
 
Methods inherited from class world.sound.SoundWorld
bigBang, equals, lastScene, onMouse, onRelease, onTick, stopWhen, tickRate
 
Methods inherited from class java.lang.Object
getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Method Detail

main

public static void main(java.lang.String[] args)

onDraw

public Scene onDraw()
Draw by returning the inner Scene

Specified by:
onDraw in class SoundWorld

onKey

public void onKey(java.lang.String key)
Key Down... add the note and add to the down keys

Overrides:
onKey in class SoundWorld