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java.lang.Object world.VoidWorld world.test.MousePointsVoidWorld
public class MousePointsVoidWorld
Field Summary |
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Fields inherited from class world.VoidWorld |
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DEFAULT_TICK_RATE, KEY_ARROW_DOWN, KEY_ARROW_LEFT, KEY_ARROW_RIGHT, KEY_ARROW_UP, MOUSE_DOWN, MOUSE_DRAG, MOUSE_ENTER, MOUSE_LEAVE, MOUSE_MOVE, MOUSE_UP |
Method Summary | |
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static void |
main(java.lang.String[] args)
|
Scene |
onDraw()
Return a visualization of this VoidWorld as a Scene . |
void |
onMouse(int x,
int y,
java.lang.String me)
Change this VoidWorld when a mouse event is triggered. |
Methods inherited from class world.VoidWorld |
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bigBang, equals, lastScene, onKey, onRelease, onTick, stopWhen, tickRate |
Methods inherited from class java.lang.Object |
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getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public static void main(java.lang.String[] args)
public Scene onDraw()
VoidWorld
Scene
.
See EmptyScene
, Scene.placeImage(Image, int, int)
, and
Scene.addLine(int, int, int, int, String)
for documentation on
constructing Scenes
onDraw
in class VoidWorld
public void onMouse(int x, int y, java.lang.String me)
VoidWorld
Possible Mouse Events
"button-down" : | The user presses a mouse button in the VoidWorld window |
"button-up" : | The user releases a mouse button in the VoidWorld window |
"move" : | The user moves the mouse in the VoidWorld window |
"drag" : | The user holds a mouse button and moves the mouse in the VoidWorld window |
"enter" : | The user moves the mouse in-to the VoidWorld window |
"leave" : | The user moves the mouse out-of the VoidWorld window |
onMouse
in class VoidWorld
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