universe.world.base
Interface StopWhen


public interface StopWhen

An interface that represents a function that determines when the World/Animation/Game should be stopped


Method Summary
 boolean apply(World<?> w)
          Apply this function to determine when the World/Animation/Game should be stopped.
 

Method Detail

apply

boolean apply(World<?> w)
Apply this function to determine when the World/Animation/Game should be stopped.